A bit of rework on lighting precalculations and changes to boss behaviour
Galactic Neon Blitz » Devlog
Almost time for a public release and the changes and additions to the game are still coming up.
Changed how the light precalculations are done and they will be done after the Init scene before the Main so that there will be no slow downs or stutters when playing the game.
The boss behaviour has had a slight rework and improvement.
The boss now has a shield hue to indicate that it is invulnreable before the viral arms are destroyed and added a new behaviour after that as well to make the boss stage a bit more entertaining.
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Galactic Neon Blitz
You're the only Neon Blitz pilot in that area of space to prevent the spread of the viral space globules.
Status | In development |
Authors | Tulenväki Productions, Amadan Interactive, Teemu (Tulenväki) |
Genre | Shooter |
Tags | Arcade, Bullet Hell, Difficult, Mouse only, Shoot 'Em Up, Singleplayer, Space, Top-Down, Top down shooter |
Languages | English |
Accessibility | Interactive tutorial, Blind friendly |
More posts
- A bit of interim news on the development.26 days ago
- Noticed a stupid and game breaking bug that is now fixed :DMar 22, 2024
- A big update on visuals as well as loads of bugfixesMar 21, 2024
- The results for Pirate Software Game Jam 14 are out and we're happy.Feb 27, 2024
- Updated some mechanics and fixed a few bugs.Feb 25, 2024
- The new and improved continuation is finally here.Feb 24, 2024
- More behind the scenes reveals.Feb 20, 2024
- Behind the scenes, a glimpse of the upcoming update.Feb 13, 2024
- Participation for the Pirate Software Game Jam 2024Jan 27, 2024
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