More behind the scenes reveals.
Galactic Neon Blitz » Devlog
Hey all.
Last week we've been working a lot more on boss mechanics as well as designing the future levels and enemies.
One of the biggest improvement that we implemented was dynamic lighting from player and enemy blasters as well as player ship engines and explosions. Shadow casting from big light sources was added as well.
We also reworked the 3d models of the Player ship and Drone.
3 more days to wait until the Judges voting period is over and we can upload the latest version for you all to play.
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Galactic Neon Blitz
You're the only Neon Blitz pilot in that area of space to prevent the spread of the viral space globules.
Status | In development |
Authors | Tulenväki Productions, Amadan Interactive, Teemu (Tulenväki) |
Genre | Shooter |
Tags | Arcade, Bullet Hell, Difficult, Mouse only, Shoot 'Em Up, Singleplayer, Space, Top-Down, Top down shooter |
Languages | English |
Accessibility | Interactive tutorial, Blind friendly |
More posts
- Noticed a stupid and game breaking bug that is now fixed :D47 days ago
- A big update on visuals as well as loads of bugfixes47 days ago
- The results for Pirate Software Game Jam 14 are out and we're happy.70 days ago
- Updated some mechanics and fixed a few bugs.72 days ago
- The new and improved continuation is finally here.73 days ago
- A bit of rework on lighting precalculations and changes to boss behaviour75 days ago
- Behind the scenes, a glimpse of the upcoming update.85 days ago
- Participation for the Pirate Software Game Jam 2024Jan 27, 2024
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