This is our participation to the Typical Game Jam in which we came in 3rd place.

We managed to push the submit in only 5min 32sec before the deadline.
Please enjoy the game.
Arrow keys to turn
Space to activate Thrusters.

It's an amalgamation of reimagined Lunar Lander from 1979 and Choplifter from 1985 with a underlying ominous threatening feel of something dangerous an mysterious in the deeper tunnels.
Alas I ran out of time (only 3 days to make it but I am continuing it's development to have multiple levels, more dialogue, dangers and possibly new ships and missions.

Oh the games of our childhood <3

Save the marooned Astronauts and begin you unravel the mystery of the Moons Embrace (after the game jam is over more content will be included).


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In the year 2069, a hundred years after the great Neil Armstrong walked on the Moon, humanity has manged to settle it's pale satellite and began to explore it's secrets.

Huge advancements in sciences and technology had been taken since those times and it was decided to send a centennial celebration rocket to the Moon to commemorate the first steps human kind took on it's surface.

But during your trek between the stellar bodies you got an urgent message from Höystön, a newly formed Space agency in the deep Savo of Finland.

"Apollo 101, come in!
All communications to moon base were abruptly cut off after some calamity and the sounds of chaos.

Be careful, scout the base perimeters and try to get contact with the personnel there and relay your findings earthbound post haste!

Höystön out!"

Controls
Left / Right arrow key to turn
Space to Thrust.

Gamepad and Mobile controls are coming up later in development.

Credits: 
Rami Niemi: Game Design,Code, Graphics, SFX
Cillian "Fatal Exit Clifford: Music, Character animation.
NASA for additional models of the Moon and Earth.
Character model bought from Synty Store.
Dialogue made with Eleven Labs Starter license, editing made with Audacity.
Please use our Affiliate link to check it out.

If you have any questions you can drop a message or find me in discord under the name VanCastar.

Development log

Comments

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(+1)

Jesus why is this game so hard lol. The controls need to be way tighter and definitely scale the difficulty from easy up.

Yup, I agree with a twist.
Game is intended as a low level physics simulation so overly tight controls are a no go, unless I make a different arcade mode for the game.

Game is still very much in early development, so everything is prone to be changed and tweaked to a better play experience in the near future.

This is just a first proof of concept as a game jam game made in a weeks time.

Thank you for your feedback <3

(+1)

A lot of fun! Ending may be missing but it has great voice overs, models, and controls. Well done on the Game Jam!

(+1)

Thanks, made in 3 days.
But I will be making more of it, already added a bunch of stuff for the dev version so after the voting period is over I can publish a larger game to be played.

(+1)

A classic game! The music is well-done. I also like the camera zoom effect when you land and take off.

(2 edits)

Thanks, Glad you liked the game, have you tried to torch the Astronauts? ;)I will be continuing the development of the game to tell the story full with multiple caves to explore and mystery to solve.

Music is the by the talented Cillian "Fatal Exit" Clifford, who is the main go to musician for our games

Save the stranded Astronauts before the Moon Embraces them.
Game ending is not yet made, I just ran out of time before the game jam submit period.

More to come after the jam ;)